vendredi 7 mars 2014

Some WIP chaps in gas masks

I made these with the idea to use them as Adepts for my Normedra setting. The Adepts are highly advanced but mysterious group who practically worship technology. They have the best gear and are powerful friends, and deadly enemies.
To give them a menacing and mysterious look i gave some figures gas masks. The original idea was to make this group a small band that spend their time looking for old technology decimated ruins, but a rethink of how i wanted them to work might change that. Instead i might use modern or near future figures to represent them (so they have body armour) and instead spread these figures into other groups, perhaps some outlaws or bandits to give them a ragtag look when mixed with figures not wearing gas masks.
For the moment they're just chaps in masks!

The one in the middle below is some sort of leader. Wearing a hood and greatcoat, he holds a map, ideal for a scavenger. 

mercredi 5 mars 2014

Normedra - Tundra paramilitary

Following from the City State troops in the last post are some of their enemies (or allies in some cases); paramilitary/mercenary troops. These men either raid or defend the smaller settlements not under control of the larger City States, and lead attacks onto City State held lands. They are more numerous than the City States troops, but have less support.

This is the first squad i have painted up, with another half done and the third still in construction. For the first squad i decided not to convert any of the figures so all are as they came in the box. They are German Volksgrenadier from Battlefront.

The greatcoats are a bit of a mix as i was experimenting with them.

The unit symbol is a large black eagle painted on the front of the helmet (or arm for men with caps, but none like that in this squad).

LMG team. I tried doing some winter 'pea dot' camouflage on some of the figures. I will eventually do a small platoon of merchant guards entirely in this camo, so evidently these men have had some success against them!

Another view of the camouflage greatcoat.

Need to add some grass to these too.

And a WIP on an up-gunned Sherman i've been working on. I'm happy with the turret, but not sure about the side skirts. They're too big, but i might take them off completly and add stowage instead.

mardi 4 mars 2014

Reboot - City state soldiers

Time to restart some blogging! Now i have a camera, i hope to get some more posts written then the miserable 2 since the beginning of the year.
So let's begin, first off with with the City State soldiers.

"Onward to Victory!"

These men represent troops of the City States, the settlements that managed to survive the Reclaiming of Normedra and are beginning to rebuild themselves. They are well armed and uniformed, but their units are generally smaller than their enemies. Their tactics are focused around their squad machine guns and long range rifle fire.

I didn't want a monotonous force in all white, so decided to go for a variety of camouflage styles. There are 3 squads of 8 men each, plus a HQ section of 2 officers and an anti-tank team.

1st squad

Most of the figures are Battlefront Americans from the Vietnam range, with a few WWII Americans and Soviets, some with head-swaps or some milliput here and there.

2nd squad

I changed every grenade launcher armed figure in the platoon, as there are only 2 in the Vietnam range. This one below uses legs from a firing rifleman.

I might go back and add some grass or rubble to the bases, but they'll do for now.

3rd squad

Firing from the hip, i thought of Rambo when i made this. The loader on the left has an ammunition belt around his neck.

Officers and lone scout. The platoon sergeant on the right is a Soviet with an American head. The scout also has a new hat.

Rocket launcher team. The firer uses a grenade launcher legs.

In my Normedra background, the City soldiers defend their own cities as well as smaller settlements such as farms or oil rigs from various enemies. They are well armed with light machine guns and assault rifles, making them tough at long and close range. They also have lots of support options thanks to the City industries. Their main weakness is their lack of numbers, as a few casualties can hurt them.

I've also done a tank for them. I wanted a battered look, as post-apocalyptic environments aren't kind on vehicles! So i added plenty of scratches and some rolls and oil tanks on the deck, ideal for long drives through the Normedran tundra.

I did a sort of swan symbol on the side of the hull and turret in black as a unit symbol.

The stowage is all milliput, and the turret is from a Panzer IV.